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TAKE TWO INTERACTIVE SOFTWARE INC

CIK: 9465812 Annual ReportsLatest: 2025-05-20

10-K / May 20, 2025

Revenue:$5,633,600,000
Income:-$4,478,900,000

10-K / May 22, 2024

Revenue:$5,349,600,000
Income:-$3,744,200,000

10-K / May 20, 2025

Take-Two Interactive Software, Inc. - Company Summary

Business Overview

  • Type: Leading developer, publisher, and marketer of interactive entertainment globally.
  • Main Segments & Brands:
    • Rockstar Games: Focuses on developing flagship, high-quality titles with longevity, notably Grand Theft Auto franchise.
    • 2K: Publishes various genres including shooter, sports, strategy, role-playing, and casual games; owns franchises like BioShock, Mafia, Civilization, Borderlands, XCOM, NBA 2K, WWE 2K.
    • Zynga: Publishes free-to-play mobile games such as CSR Racing, FarmVille, Empires & Puzzles, Words With Friends, Toon Blast.
  • Recent Divestiture:
    • Sold Private Division in October 2024, including rights to its titles such as Kerbal Space Program.
  • Development Platforms:
    • Consoles (PlayStation, Xbox, Nintendo Switch)
    • Mobile devices (smartphones, tablets)
    • Personal Computers (PC)
    • Cloud streaming services and physical retail

Operations & Strategy

  • Distribution Channels: Physical retail, digital download, online platforms, cloud streaming.
  • Portfolio Diversification: All key platforms and genres (action, adventure, family, casual, hyper-casual, RPG, shooter, social casino, sports, strategy).
  • Intellectual Property: Primarily internally owned and developed; some licensed in sports entertainment.
  • Content Production: 12,928 full-time employees as of March 31, 2025; with 10,096 in development studios.
  • Global Presence: Offices and studios across North America, Europe, Asia-Pacific, and other regions.
  • Growth & Innovation Focus: Creating "hit entertainment experiences" using creativity, innovation, and efficiency; leveraging proprietary software content; at forefront of technological trends.

Financial Highlights (Fiscal Year Ended March 31, 2025)

  • Revenue: $5,633.6 million (~$5.63 billion)
  • Net Loss: $4,478.9 million (~$4.48 billion)
  • Operating Loss: $4,391.1 million (~$4.39 billion)
  • Gross Profit Margin: 54.3%
  • Net Bookings (Net Sales): $5,648.0 million (+5.9% year-over-year)
  • Employees: 12,928 full-time employees

Market & Stock Data

  • Stock Symbol: TTWO (NASDAQ)
  • Market Cap (Most Recent Second Quarter): Approx. $26.58 billion
  • Shares Outstanding (as of May 5, 2025): 177,424,908

Other Highlights

  • Product Launches (2025):
    • NBA 2K25, TopSpin 2K25, Sid Meier’s Civilization VII, PGA TOUR 2K25, WWE 2K25, Game of Thrones: Legends
  • Future Release:
    • Grand Theft Auto VI scheduled for May 26, 2026.
  • Business Focus:
    • Developing and maintaining successful franchises with high market acceptance.
    • Investing in new platforms, technologies, and international growth, especially in Asia, Middle East, and Latin America.
    • Emphasizing recurrent consumer spending and digital distribution.
    • Managing legal, regulatory, and cybersecurity risks in various markets.

This summary reflects Take-Two’s detailed operational scope, product portfolio, global footprint, employee base, revenue, and strategic direction based on the provided 10-K filing data.