16 December 2025
Disclaimer: This is a simplified summary of a public company filing. See full disclaimer here.
ELECTRONIC ARTS INC.
CIK: 712515•2 Annual Reports•Latest: 2025-05-13
10-K / May 13, 2025
Revenue:$7,463,000,000
Income:$1,121,000,000
10-K / May 22, 2024
Revenue:$7,562,000,000
Income:$1,273,000,000
10-K / May 13, 2025
Company Summary: Electronic Arts Inc.
Business Overview
- Industry: Digital interactive entertainment (video games and related services)
- Global Leader: Develops, markets, publishes, and delivers games, content, and services across multiple platforms including game consoles, PCs, and mobile devices.
Core Offerings
- Game Genres: Sports, racing, first-person shooter, action, role-playing, and simulation.
- Key Franchises & Content:
- EA SPORTS franchises (e.g., FIFA, Madden NFL, EA SPORTS College Football)
- The Sims
- Apex Legends
- Battlefield
- Revenue Model:
- Sales of full games (digital downloads and physical packaged goods)
- Live services (additional content, subscriptions, and in-game purchases)
- Free-to-play games
- Licensing games and content to third parties
- Live Services:
- Account for 73% of total net revenue in fiscal year 2025
- Core to revenue, especially via the Ultimate Team modes in sports franchises
- Includes extra content, subscriptions, and ongoing in-game events
Distribution Channels
- Consoles: Partnered with Sony and Microsoft; direct sales to these companies accounted for 39% and 17% of net revenue in FY2025.
- PC & Mobile:
- Distributed via third-party storefronts like Steam, Apple App Store, Google Play, Tencent, Nexon, and Garena
- Mobile offerings include free-to-play models
- Distribution Methods: Digital distribution, retail, licensing agreements, and third-party publishing
Customers & Engagement
- Player Base: Hundreds of millions of players worldwide
- Customer Interaction: Across multiple devices—consoles, PCs, mobile
- Business Models: Traditional purchase, subscription, and free-to-play
- Key Revenue Contributors:
- EA SPORTS FC franchise
- American football franchises (EA SPORTS College Football)
- Apex Legends, The Sims
Financial Highlights (Fiscal Year Ended March 31, 2025)
- Total Revenue: $7.463 billion (down 1% year-over-year)
- Net Income: $1.121 billion
- Diluted Earnings Per Share: $4.25
- Total Employees: Approximately 14,500 globally (68% international)
- Cash & Investments: $2.248 billion in total (cash, equivalents, and short-term investments)
- Shareholders & Stock Info:
- Approximately 250.8 million shares outstanding (as of May 8, 2025)
- Stock traded on Nasdaq under symbol EA
- Paid quarterly dividends of $0.19 per share, totaling $199 million in FY2025
- $5 billion authorized share repurchase program, with $1 billion repurchased in February 2025 via an accelerated share repurchase agreement
Additional Context
- Growth Focus: Building online communities around franchises, connecting storytelling with IP, expanding in-game monetization
- Development & R&D: Focused on innovation, including artificial intelligence integration
- Human Capital: Emphasizes attracting, developing, and retaining top talent across global offices
- Market & Competition: Operates in a highly competitive, rapidly changing market, facing competition from diversified large firms, start-ups, and other entertainment mediums
Note: All data pertains to fiscal year ending March 31, 2025.
