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Brightline Interactive, Inc./NV

CIK: 18544452 Annual ReportsLatest: 2026-09-28
Revenue: $322,979Net Income: -$16,630,000Source 10-K
Disclaimer: AI-assisted summary of SEC Form 10-K filings. Not official company content and not investment, legal, accounting, or tax advice. See full disclaimer here.

10-K / September 28, 2026

Revenue:$322,979
Income:-$16,630,000

10-K / September 30, 2024

Revenue:$6,390,000
Income:-$6,394,295

10-K / September 28, 2026

Brightline Interactive, Inc.

Company identity and pitch

  • Formerly Glimpse Group, Inc., a Nevada corporation headquartered in Ashburn, VA.
  • On June 1, 2026 a new board and executive team (CEO Tyler Gates; Board Chair Admiral Scott Swift, USN, Ret.) redirected resources to Brightline and its SpatialCore platform and divested non-core operations.
  • Corporate name change to Brightline Interactive, Inc. and Nasdaq ticker change to BTLN became effective August 20, 2026.
  • Website: www.brightlineinteractive.com

What the company does

  • Core product: SpatialCore — an open-standards interoperability and operational-context platform for Physical AI. It connects autonomous systems, sensors, digital twins, AI models, and other real-world data sources to create a governed, shared understanding of physical environments.
  • Hardware-agnostic software platform designed to enable AI-enabled workflows on top of dynamic, synthetic environments for digital twins, robots, drones, and autonomous vehicles.
  • Market focus: initially Department of Defense and large Big Data contexts, with planned expansion into civil federal and state government markets and broader commercial autonomy markets (logistics, manufacturing, critical infrastructure).

Business model

  • Two revenue components:
    • Integration: customers pay Brightline to connect systems, sensors, platforms, or data sources to SpatialCore (integrations are reusable across programs).
    • Consumption: ongoing usage of SpatialCore for missions, operations, simulations, and AI workflows generates recurring revenue based on usage rather than fixed subscriptions.
  • SpatialCore is positioned to operate beneath other ecosystem platforms and applications, enabling interoperability and context rather than competing directly with them.

Market position and competitive landscape

  • SpatialCore targets data fragmentation, scaling, safety, security, and performance challenges in DoD and Big Data environments.
  • Competition is fragmented across adjacent software categories rather than a single direct competitor. Examples:
    • Data interoperability for industrial and commercial robotics: Viam
    • Simulation, digital-twin, and autonomy for autonomous vehicles and defense: Applied Intuition, Duality AI
    • Synthetic training environments for defense: Battle Road, Bohemia Interactive Simulations
  • Key differentiators: integration-and-consumption business model, open-standards architecture aligned with DoD open systems architecture objectives, Navy-derived development experience, and partnerships across autonomy, sensors, robotics, and AI ecosystems.

Go-to-market and partnerships

  • Stage-based plan:
    1. Deepen DoD footprint (SpatialCore has been deployed and validated in DoD contexts).
    2. Extend to civil federal and state government markets (CSCI/LIFTOff Louisiana pilot with FAA eVTOL program cited as a potential first civil deployment).
    3. Engage the defense industrial base through OEM partnerships.
    4. Expand into broader commercial autonomy markets.
  • Recent collaborations and agreements:
    • Swarmer, Inc. MOU (July 27, 2026) for joint R&D and integration opportunities with DoD.
    • CSCI teaming agreement (August 26, 2026) for LIFTOff Louisiana eIPP project.
    • George Mason University MOU (September 9, 2026) to align SpatialCore with applied research and workforce development.
  • Existing government work:
    • DoD contracts for a unified synthetic training ecosystem (completed July 2025; supports virtual-physical interoperability).
    • 2025 DoD SpatialCore project (~$2+ million; 12-month delivery) related to government-owned digital twins and interoperability.
    • Prime contractor under the Naval Surface Technology & Innovation Consortium (NSTIC) OTA, extended through September 2027.

Intellectual property

  • Issued patents (USPTO): five patents covering marker-based positioning, AR geolocation, sharing user-generated content in simulated reality, simulated reality transition elements, and related ecosystem concepts. Each issued patent expires 20 years from its filing date.
    • Examples:
      • Marker-Based Positioning of Simulated Reality System (US 16/856,916; filed 4/23/2020)
      • Augmented Reality Geolocation Using Image Matching (US 16/108,830; filed 8/22/2018)
      • For Sharing User-Generated Content in Simulated Reality (US 16/439,280; filed 6/12/2019)
      • Simulated Reality Transition Element Location (US 16/901,830; filed 6/15/2020)
      • Ecosystem (Brightline Interactive, LLC; US 12/002,180; filed 6/4/2024)
  • Additional provisional and non-provisional filings cover AI, VR/AR, affect and context-aware interactions, mixed-reality methodologies, and related areas (examples include the Foretell series on audio processing, HMD reaction visualization, affect for virtual character interactions, and context-aware 3D interactions).

People and organization

  • As of June 30, 2026:
    • Approximately 19 full-time employees (primarily software developers, engineers, and 3D artists).
    • R&D team: ~15 employees.
    • Sales/marketing growth team: ~3 employees.
  • Leadership and board (as of June 1, 2026): Tyler Gates (CEO & Director); Admiral Scott Swift, USN (Ret.) (Board Chair); Major General Pete Fesler, USAF (Ret.); Brian Archer; William Keneally (CFO); Tamar Elkeles (independent director).
  • Corporate developments in 2026:
    • Discontinued operations: Glimpse Learning, LLC and related Lenses/S5D operations were discontinued; sale executed via Master Purchase Agreement with Glimpse Learning, Inc. on June 30, 2026.
    • Nasdaq and branding updates: name change to Brightline Interactive, Inc. and ticker change to BTLN effective August 20, 2026 (formerly GGRP).
    • At-the-market (ATM) offering terminated in May 2026; net proceeds from a May 14, 2026 registered direct offering were approximately $1.79 million.

Financial snapshot

  • Revenue concentration:
    • Fiscal year ended June 30, 2026: five largest customers accounted for ~100% of revenue; a single customer accounted for ~78% of total revenue.
    • Fiscal year ended June 30, 2025: five largest customers accounted for ~100% of revenue; a single customer accounted for ~80% of total revenue.
  • Profitability and liquidity:
    • Net losses: 2026: approximately $16.6 million; 2025: approximately $2.6 million.
    • Accumulated deficit as of June 30, 2026: approximately $82.2 million.
  • Capital activity:
    • May 14, 2026: registered direct offering closed; net proceeds about $1.79 million.
    • ATM facility had been available with maximum aggregate offering amounts increased twice (to $3.5 million and then to $9.48 million); ATM terminated in May 2026.
  • Government dependence: the business has increased reliance on U.S. Government contracts as it pivots to a Spatial AI infrastructure focus; government funding cycles and program changes could affect revenue visibility and collections.

Disclosures and risks

  • Early-stage, loss-making status and potential need for additional capital.
  • Reliance on government contracting and customer concentration.
  • Competitive and rapidly evolving market.
  • Dependence on critical IT and security infrastructure with associated cyber risks.
  • Intellectual-property protection and potential litigation exposure.
  • Potential for stock price volatility and Nasdaq listing risk.

Summary takeaway

Brightline Interactive, Inc. is advancing SpatialCore, an open-standards interoperable platform for Physical AI that integrates autonomous systems, sensors, digital twins, and AI models to operate in real-world environments. The company is pursuing a government-centric go-to-market with staged expansion into civil and commercial markets, maintains a small specialized team, has concentrated revenue among a few large customers, and has recorded material losses during its transition. It has pursued strategic partnerships, government programs, and a corporate restructuring and rebrand in 2026.