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Apple Inc.

CIK: 3201932 Annual ReportsLatest: 2025-10-31

10-K / October 31, 2025

Revenue:$416,161,000,000
Income:$112,010,000,000

10-K / November 1, 2024

Revenue:$391,035,000,000
Income:$93,736,000,000

10-K / October 31, 2025

Apple Inc.

Core business

  • Designs, manufactures, and markets smartphones, personal computers, tablets, wearables, and accessories, and sells related services.
  • Fiscal year ends on the last Saturday of September (52- or 53-week year).

Product families

  • iPhone: iPhone 17 Pro, iPhone Air, iPhone 17, iPhone 16, iPhone 16e.
  • Mac: MacBook Air, MacBook Pro, iMac, Mac mini, Mac Studio, Mac Pro.
  • iPad: iPad Pro, iPad Air, iPad, iPad mini.
  • Wearables, Home and Accessories: Apple Watch Series 11, Apple Watch SE 3, Apple Watch Ultra 3; AirPods, AirPods Pro, AirPods Max; Beats products; spatial computers under Apple Vision Pro.
  • Home: Apple TV 4K, HomePod, HomePod mini.
  • Accessories: Apple-branded and third-party accessories.

Services

  • Advertising: third-party licensing and Apple’s own platforms.
  • AppleCare: support, repair and replacement services, and coverage for incidents in many countries.
  • Cloud Services: content storage and sync across Apple devices and Windows PCs.
  • Digital Content: App Store and subscription services including Apple Arcade, Apple Fitness+, Apple Music, Apple News+, and Apple TV+.
  • Payment Services: Apple Card and Apple Pay.

Segments and geography

  • Reportable geographic segments: Americas, Europe, Greater China, Japan, Rest of Asia Pacific.
  • Markets served: consumer, small and mid-sized business, education, enterprise, and government.
  • Distribution channels: direct and indirect.

Market position and competition

  • Operates in highly competitive markets with rapid product cycles, price competition, and imitators.
  • Emphasizes integration of hardware, software, and services, the strength of its ecosystem, and protection of intellectual property.

Distribution and customers

  • Customers are in consumer, SMB, education, enterprise, and government markets.
  • In 2025, net sales were 40% through direct channels and 60% through indirect channels.

Intellectual property and development

  • Maintains a broad portfolio of patents, designs, copyrights, trademarks, and trade secrets.
  • Relies on ongoing research and development, licensing, and acquisitions.
  • Uses both company-owned and third-party technologies; licenses may be required for certain components.

People

  • Approximately 166,000 full-time equivalent employees as of September 27, 2025.

Additional context

  • Designs and develops nearly the entire product solution, including hardware, operating systems, software applications, and related services.
  • Business performance is affected by competition, supply chain considerations, seasonality, and timing of product introductions.