23 May 2026
All In FutureTech Alliance, Inc.
CIK: 1708341•3 Annual Reports•Latest: 2026-05-22
Disclaimer: AI-assisted summary of SEC Form 10-K filings. Not official company content and not investment, legal, accounting, or tax advice. See full disclaimer here.
10-K / May 22, 2026
Revenue:$7,975,219
Income:-$32,786,790
10-K / June 9, 2025
Revenue:$9,079,172
Income:-$22,576,017
10-K / April 29, 2024
Revenue:$7,655,039
Income:-$3,595,361
10-K / May 22, 2026
All In FutureTech Alliance, Inc.
Overview
All In FutureTech Alliance, Inc. is a global experiential entertainment company that connects audiences through gaming, live events, digital content, immersive experiences, and technology-driven entertainment ecosystems. The company operates a diversified platform spanning esports and live entertainment venues, mobile gaming, original content production, experiential events, and strategic investments in technology, digital infrastructure, and education initiatives.
Key business lines and operations (as of December 31, 2025)
- Allied Esports International
- Owns and operates HyperX Arena Las Vegas at the Luxor Hotel on the Las Vegas Strip.
- Arena features 80–100 gaming stations, two bars and food service, private rooms, a production facility, a broadcast-ready studio for live events and content production, and capacity for up to 1,000 attendees.
- Allied Esports Omen Truck: Mobile gaming and activation arena for on-site events.
- Allied Mobile Entertainment: Focused on mobile games.
- Allied Experiential Entertainment: Produces live events and provides management and consulting for experiential venue operations.
- Original content production studio: Produces proprietary programming, brand activations, livestream productions, and community engagement initiatives.
- Strategic growth initiatives (development stage): Investments, joint ventures, and partnerships in future technology, AI infrastructure, digital ecosystems, and education-related ventures.
Recent acquisitions and investments
- October 31, 2023: Acquired a 40% equity stake in Beijing Lianzhong Zhihe Technology Co., Ltd. (Z-Tech), a casual mobile game developer/operator specializing in card and Mahjong-related games; obtained the right to appoint 3 of 5 directors, becoming the largest shareholder.
- November 2025: Acquired Saiju School, an accredited vocational educational institution in Japan, with plans to develop Allied International Futuretech Academy to integrate esports, digital content, AI, gaming technologies, and experiential training.
Growth strategy and market positioning
- Long-term vision: Build an integrated experiential entertainment and future technology platform where content, community, infrastructure, AI-enabled applications, and digital commerce converge.
- Growth pillars:
- In-person experiential entertainment and venue operations
- Multiplatform content and community engagement
- Interactive gaming and digital services
- Strategic expansion into AI infrastructure, education, and digital ecosystems
- Strategic emphasis: Converge experiential entertainment, mobile gaming, AI, digital infrastructure, and token-enabled ecosystems through partnerships, acquisitions, and platform development.
- AI and infrastructure focus: Evaluate AI-enabled content generation, AI-driven engagement tools, AI-enabled education and training platforms, AI compute infrastructure, and digital connectivity assets (including fiber networks and data centers) to support scalable entertainment and technology ecosystems.
- Education and talent development: Build on the Saiju School acquisition with Allied International Futuretech Academy curricula in AI applications, esports and livestream production, animation, game development, and creator-economy entrepreneurship.
Intellectual property and branding
- Patent and software licenses:
- 1 U.S. patent related to latency optimization for networked multiplayer gaming (issued July 2020).
- Exclusive worldwide casual gaming software license (excluding the PRC).
- Domain and trademark portfolio:
- Approximately 60 registered domain names.
- Around 25 trademarks, including filings for “Allied,” allied logos and emblems, “Allied Member Property Network” logo, “Big Betty” logos (registered in Europe), “Esports Superstars,” “Legend Series,” and “Glory Road” (U.S.).
- The company maintains and updates its IP portfolio as appropriate.
Corporate organization, offices, and facilities
- Principal office: 745 Fifth Avenue, Suite 500, New York, NY 10151.
- Main Las Vegas arena: HyperX Esports Arena Las Vegas (Luxor Hotel, Las Vegas).
- Subsidiaries and operations:
- Allied Esports International, Inc. (AEII)
- Esports Arena Las Vegas, LLC (ESALV)
- Allied Mobile Entertainment Inc. (AME)
- Allied Experiential Entertainment, Inc. (AEE)
- Allied Esports GmbH (AEG)
- Former business: Previously owned World Poker Tour (WPT) business; WPT was sold on July 12, 2021.
- Real estate: Las Vegas arena lease extended to May 31, 2028, with minimum monthly payments and fixed real estate tax obligations (as of August 1, 2023).
People and employees
- Total employees: 48 (as of May 10, 2026).
- Collective bargaining: 23 employees operate under collective-bargaining agreements.
Customers and geographic reach
- Markets: Sells products and services worldwide; tournaments attract participants from North America, Latin America, Europe, the Middle East, and Asia.
- Distribution channels: Live events, online livestreams, and global platforms such as Twitch and YouTube, plus social media and digital advertising (Twitter, Instagram, TikTok, Google Ads, Facebook).
Legal and regulatory
- Ongoing legal matters include litigation summarized under Knighted Pastures in Delaware and related federal cases, including settlements and associated fees.
- Regulatory considerations include sweepstakes and promotions, data privacy, consumer protection, and cross-border online activities.
